This text file contains the triggers for the cinema in A Cinema on Yaw.
Comments are denoted to the right with **  these are not in the mission!

.Trigger
	.Name Cinema Begin .EndString
	.Check
		.TIME 0.000000
	.EndCheck
	.Action
		.STARTCINEMA
			.CamType TRACKVIEW		** sets up initial view
			.TagIdentifier 566
			EXIT
			.Yaw 0.000000
			.Pitch 0.000000
			.Dist 44.549999
	.EndAction
.EndTrigger
.Trigger
	.Name Cinema End .EndString
	.Check
		.TIME 360.000000
	.EndCheck
	.Action
		.ENDCINEMA
	.EndAction
.EndTrigger

.Trigger
	.Name Opencredit .EndString
	.Check
		.TIME 0.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT			** takes about six seconds to display
			.StartString Using YAW in Cinemas .EndString
			.XPos 0.400
			.YPos 0.200
	.EndAction
.EndTrigger
.Trigger
	.Name P51yaw1 .EndString
	.Check
		.TIME 5.000000
	.EndCheck
	.Action
		.ROTATECAMYAW				** starts first movement
			.StartYaw 0.000000		** note start is same as above
			.EndYaw 1.570000
			.Time 10.000000			** the time it will take to move
	.EndAction
.EndTrigger						** only one movement - no up/down or distance
.Trigger
	.Name Yawcredit1 .EndString
	.Check
		.TIME 5.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Begin Yaw at 0.00000 (looking north) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit2 .EndString
	.Check
		.TIME 15.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw at 1.570000 (looking east) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit3 .EndString
	.Check
		.TIME 21.000000
	.EndCheck
	.Action
		.ROTATECAMYAW				** starts second movement
			.StartYaw 1.570000		** note start is same as endyaw above
			.EndYaw 3.150000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit4 .EndString
	.Check
		.TIME 31.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw at 3.150000 (looking south) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit5 .EndString
	.Check
		.TIME 37.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 3.150000
			.EndYaw 4.720000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit6 .EndString
	.Check
		.TIME 47.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw at 4.720000 (looking west) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit7 .EndString
	.Check
		.TIME 54.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 4.720000
			.EndYaw 6.300000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit8 .EndString
	.Check
		.TIME 64.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw at 6.300000 (looking north, again) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit8a .EndString
	.Check
		.TIME 71.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yes, Yaw at 0.0000 and 6.3000 are the same place! .EndString
			.XPos 0.175
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit8b .EndString
	.Check
		.TIME 78.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Starting at 0.0000, Yaw gets larger moving to the left. .EndString
			.XPos 0.175
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit8c .EndString
	.Check
		.TIME 85.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Direction of the aircraft makes a difference where to start. .EndString
			.XPos 0.175
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit9 .EndString
	.Check
		.TIME 92.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString NOW, LOOK AT THIS! .EndString
			.XPos 0.400
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name ME109yaw1 .EndString
	.Check
		.TIME 99.000000
	.EndCheck
	.Action
		.CHANGECAM				** change camera
			.CamType TRACKVIEW
			.TagIdentifier 568		** change aircraft or object
	.EndAction
	.Action
		.ROTATECAMYAW
			.StartYaw 0.000000		** reset Yaw
			.EndYaw 0.000000
			.Time 0.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit10 .EndString
	.Check
		.TIME 99.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Begin Yaw at 0.00000 (looking north) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit11 .EndString
	.Check
		.TIME 106.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 0.000000
			.EndYaw 1.570000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit12 .EndString
	.Check
		.TIME 116.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw at 1.57000 (looking east) .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit13 .EndString
	.Check
		.TIME 123.000000		** text above was near bottom, text below a little to the left
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Did you note the yaw on the P-51 at 1.5700 was the tail? .EndString
			.XPos 0.1750
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit14 .EndString
	.Check
		.TIME 130.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Yaw gets larger from 0.0000 moving to the left. .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit15 .EndString
	.Check
		.TIME 137.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Remember, direction of the aircraft is important. .EndString
			.XPos 0.200
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name ME109yaw2 .EndString
	.Check
		.TIME 144.000000
	.EndCheck
	.Action
		.CHANGECAM
			.CamType TRACKVIEW
			.TagIdentifier 568
	.EndAction
	.Action
		.ROTATECAMYAW
			.StartYaw 0.000000
			.EndYaw 0.000000
			.Time 0.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit16 .EndString
	.Check
		.TIME 144.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Let's say you want to go to tail view from here. .EndString
			.XPos 0.195
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit17 .EndString
	.Check
		.TIME 151.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Here's what happens if you go from 0.0000 to 4.7200 .EndString
			.XPos 0.250
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit18 .EndString
	.Check
		.TIME 158.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 0.000000
			.EndYaw 4.720000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit19 .EndString
	.Check
		.TIME 165.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString You took the long way around to the tail. .EndString
			.XPos 0.300
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit20 .EndString
	.Check
		.TIME 172.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Cinemas should be short, so take the short way. .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit21 .EndString
	.Check
		.TIME 179.000000
	.EndCheck
	.Action
		.CHANGECAM
			.CamType TRACKVIEW
			.TagIdentifier 568
	.EndAction
	.Action
		.ROTATECAMYAW
			.StartYaw 6.300000
			.EndYaw 6.300000
			.Time 0.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit22 .EndString
	.Check
		.TIME 179.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Start Yaw at 6.3000 instead of 0.0000 .EndString
			.XPos 0.350
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit23 .EndString
	.Check
		.TIME 186.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 6.300000
			.EndYaw 4.720000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit24 .EndString
	.Check
		.TIME 186.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Here's what happens if you go from 6.3000 to 4.7200 .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit25 .EndString
	.Check
		.TIME 193.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString To move to the right, go from larger to smaller. .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit26 .EndString
	.Check
		.TIME 200.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString To move to the left, go from smaller to larger. .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit27 .EndString
	.Check
		.TIME 207.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Minimum Yaw is 0.0000, maximum Yaw is 6.9900 .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit28 .EndString
	.Check
		.TIME 214.000000
	.EndCheck
	.Action
		.ROTATECAMYAW				** reset camera angle
			.StartYaw 6.990000
			.EndYaw 6.990000
			.Time 0.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit29 .EndString
	.Check
		.TIME 215.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Here's what happens in the same sequence starting at 6.9900 .EndString
			.XPos 0.250
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit29a .EndString
	.Check
		.TIME 222.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 6.990000
			.EndYaw 6.990000
			.Time 7.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit29b .EndString
	.Check
		.TIME 222.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Start at 6.9900 end at 4.72000 .EndString
			.XPos 0.250
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit30 .EndString
	.Check
		.TIME 229.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 6.990000		** begin movement for 10 seconds
			.EndYaw 4.720000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit32 .EndString
	.Check
		.TIME 240.000000			** starts 11 seconds after last move
	.EndCheck
	.Action
		.CHANGECAM				** change back to P-51
			.CamType TRACKVIEW
			.TagIdentifier 566
	.EndAction
	.Action
		.ROTATECAMYAW
			.StartYaw 5.15150
			.EndYaw 5.15150
			.Time 8.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit33 .EndString
	.Check
		.TIME 241.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString It's more interesting to start at an angle other than 90 degrees. .EndString
			.XPos 0.150
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit34 .EndString
	.Check
		.TIME 248.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 5.15150
			.EndYaw 6.850000
			.Time 10.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit35 .EndString
	.Check
		.TIME 249.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString This sequence starts at 5.15150 and ends at 6.8500 .EndString
			.XPos 0.220
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit36 .EndString
	.Check
		.TIME 259.000000
	.EndCheck
	.Action
		.CHANGECAM
			.CamType TRACKVIEW
			.TagIdentifier 566
	.EndAction
	.Action
		.ROTATECAMYAW
			.StartYaw 0.000000
			.EndYaw 0.000000
			.Time 7.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit37 .EndString
	.Check
		.TIME 260.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString Now, let's look at the full swing from 0.0000 to 6.9900. .EndString
			.XPos 0.100
			.YPos 0.200
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit38 .EndString
	.Check
		.TIME 263.000000
	.EndCheck
	.Action
		.ROTATECAMYAW
			.StartYaw 0.00000
			.EndYaw 6.990000
			.Time 15.000000
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit39 .EndString
	.Check
		.TIME 279.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString That's the full swing. .EndString
			.XPos 0.100
			.YPos 0.200
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit40 .EndString
	.Check
		.TIME 286.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString It's easier than it looks, try it out yourself. .EndString
			.XPos 0.275
			.YPos 0.650
	.EndAction
.EndTrigger
.Trigger
	.Name Yawcredit52 .EndString
	.Check
		.TIME 293.000000
	.EndCheck
	.Action
		.DISPLAYFADINGTEXT
			.StartString To Quit, press SPACEBAR then ESC. .EndString
			.XPos 0.350
			.YPos 0.650
	.EndAction
.EndTrigger
